
Toy Story Mania! Challenges Walt Disney World
Guests to Aim for High-Scoring fun at Disney’s
Hollywood Studios
Walt
Disney World guests are now donning 3-D glasses, entering
a wild and wooly 4-D world of Woody, Buzz and other favorite “Toy
Story” characters, and aiming to have high-scoring
fun in Toy Story Mania! at Disney’s Hollywood Studios.
As part of Disney’s “Year of a Million Dreams,” the
attraction will also debut on the West Coast, with a scheduled
opening in Disney’s California Adventure at Disneyland
Resort June 17.
Inspired by the Disney-Pixar films "Toy Story" and "Toy
Story 2," Toy Story Mania! raises the bar for
interactive ride-game attractions. It's a high-energy,
immersive adventure that puts guests right in the action
as their game play triggers fun surprises that provide
a fourth dimension of fun. Toy Story Mania! engages
guests in a whole new way with the delightful characters
of the films.
In the timeless tradition of Disney storytelling,
Toy Story Mania! takes its inspiration from the fact
that Andy’s toys spring to life whenever he is
away. Soon after Andy got a “Midway Games Play
Set” for his latest birthday, the toys jumped
at their first chance to open the box and set up the
game booths and carnival trams so everyone could ride
and play. That means “no assembly required” for
their game-playing guests – just nonstop fun.
(That is, until Andy gets home!)
Upon entering the attraction, guests are welcomed
by Mr. Potato Head, more than five feet tall and looking
like he stepped right down from the movie screen. The
state-of-the-art Audio-Animatronics Mr. Potato Head
makes a perfect carnival barker, capable of engaging
guests in two-way conversation and encouraging them
to "step right up" for the immersive Toy
Story Mania! experience.
Everyone gets a front row seat when guests put on
their 3-D glasses, "shrink" to the size of
a toy and board Toy Story Mania! carnival tram ride
vehicles which add a huge amount of fun to the interactive
experience. The exciting and colorful route takes guests
through "Andy's Bedroom" filled with oversized
murals and toys. The vehicles angle to face Toy Story
Mania! game booths -- high-tech yet rooted in classic
midway games of skill -- and guests aim for 3-D animated
targets using their own on-board spring-action shooters.
Players pair up and sit side-by-side for a friendly
competition that delivers an ever-changing variety
of targets and surprises.
As they play, guests can actually see the "virtual" objects
they've launched leave their spring-action shooters
and hit (or miss) the targets. And thanks to 4-D special
effects technology, they may sense objects whirring
past them as they pop out of the 3-D scenes.
The Toy Story Mania! games -- five of them, plus an
introductory practice round -- are designed to be enjoyed
by audiences of all ages and skills, from beginners
to experienced gamers. Play is energized by the spirit
of the "Toy Story" characters cast in games
that best suit their very animated personalities.
First comes the "Pie Throw Practice" round
in which guests can try splattering targets with virtual
pies.
Next, Hamm hosts a "Hamm & Eggs" booth
in which players launch plastic virtual eggs at various
barnyard targets.
"Bo Peep's Baaa-loon Pop" presents a landscape
full of balloon sheep, trees and other objects at which
guests can launch virtual darts. But players had better
be careful! A popped virtual water balloon might add
an additional 4-D wet dimension to the game.
From there it's on to "Green Army Men Shoot Camp" where
the challenge is to break plates with virtual baseballs.
Next up is "Buzz Lightyear's Flying Tossers," a
ring-toss game hosted by everyone's favorite space
ranger, with Little Green Aliens as the targets.
For the grand finale game, Toy Story Mania! players
ride through Wild West scenes launching virtual suction-cup
darts at targets in "Woody's Rootin' Tootin' Shootin'
Gallery." A final "Woody's Bonus Roundup" encourages
guests to fire their spring-action shooters as rapidly
as possible at one last super target for extra points.
When scores are tallied, players' skill levels are
identified and they can see how they've done compared
to the high scores.
The game play of Toy Story Mania! is accompanied by
creative musical variations of Randy Newman's "You've
Got A Friend in Me," arranged by veteran music
editor Bruno Coon, a frequent Newman collaborator,
to complement the games -- for example, a military
brass band version for "Green Army Men Shoot Camp."
No matter how many times guests return to ride and
play, they can be sure every ride-through will seem
different.
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